<sub id="u44ah"></sub>
  • <nav id="u44ah"></nav>
    <dd id="u44ah"></dd>

    <dd id="u44ah"></dd>
    <dd id="u44ah"></dd>
    1. Boeing

      Overview

      students and teachers looking at rocket

      With 100 years of innovation experience, Boeing is looking ahead to the next century of possibilities, especially for the next generation of dreamers, builders and inventors. We want to harness their natural sense of curiosity and show them just how astronomical their impact on the world can be.

      Boeing engineers worked closely with education partners to develop K-12 resources that focus on applying science to solve tough real-world problems.

      Get inspired by our collection of lesson plans, videos, interactive media and design challenges, all of which are intended to increase their interest and aptitude for 21st century skills.

      LEARN ABOUT OUR EDUCATION PARTNERS

      Design Challenges

      Iridescent and Boeing engineers joined forces to create more than 20 hands-on, open-ended design challenges that encourage curiosity, creativity and persistence among K-12 students.

      Activities take low-cost household materials and turn them into innovative engineering solutions, while available mentorship from scientists and engineers offers help along the way.

      EXPLORE MORE DESIGN CHALLENGES ON CURIOSITY MACHINE.ORG

      Make a Water Transport System

      Make a Water Transport System

      Create a satellite that will carry a cup of water — without spilling it.

      Go to Curiosity Machine
      Make a Hydraulic Machine

      Make a Hydraulic Machine

      Design a machine that uses a fluid to move and can lift at least 10 pennies.

      Go to Curiosity Machine
      Engineer an Exoskeleton

      Engineer an Exoskeleton

      Build a wearable device that will detect when your body moves.

      Go to Curiosity Machine
      Engineer a Safe Stopping Robot

      Engineer a Safe Stopping Robot

      Create a robot that turns itself off when it leaves a safe area.

      Go to Curiosity Machine
      Build a Plane Painting Machine

      Build a Plane Painting Machine

      Make a machine that uses a marker or brush to paint plane parts.

      Go to Curiosity Machine
      Engineer an Automated Wrapping Machine

      Engineer an Automated Wrapping Machine

      Create a machine to wrap an object the way Boeing wraps carbon fiber fuselages.

      Go to Curiosity Machine
      Build a Long Spanning Wing

      Build a Long Spanning Wing

      Fashion a wing that can support its own weight over a two-foot span, without blocking air flow.

      Go to Curiosity Machine
      Engineer an Airfoil

      Engineer an Airfoil

      Build an airfoil that can produce the most lift in a wind tunnel while carrying weight.

      Go to Curiosity Machine
      Build a Rocket Inspired by SLS

      Build a Rocket Inspired by SLS

      Build a rocket that can carry a ping pong ball as its payload.

      Go to Curiosity Machine
      Engineer a Fuel Level Detector

      Engineer a Fuel Level Detector

      Build a sensor that can tell how much gas is left in a tank.

      Go to Curiosity Machine
      Engineer a Self Deploying Device

      Engineer a Self Deploying Device

      Build a device that will launch itself, inspired by the way satellites deploy in space.

      Go to Curiosity Machine
      Deploy a Satellite

      Deploy a Satellite

      Satellites collect solar energy using large solar arrays, which are larger than the satellite body! Design a satellite with a 6-inch body and a larger, foldable solar array.

      Go to Curiosity Machine
      Engineer an Air-Powered Spinning Machine

      Engineer an Air-Powered Spinning Machine

      Build an air-powered spinning machine inspired by Boeing CST-100 Starliner, a crew capsule that transports up to 7 passengers destinations like the International Space Station.

      Go to Curiosity Machine
      Build a Plane Powered by Stored Energy

      Build a Plane Powered by Stored Energy

      Boeing’s SUGAR project is finding ways for airplanes to fly using less fuel. Make your own airplane that can fly at least 5 feet using stored energy.

      Go to Curiosity Machine
      Make a Wave Machine

      Make a Wave Machine

      Our engineers communicate with satellites through signal waves, which can transmit information over great distances. Design your own device to carry and record a wave’s movement.

      Go to Curiosity Machine
      Build a Lightweight Airplane Wing

      Build a Lightweight Airplane Wing

      At Boeing, our engineers are always looking for new ways to make planes lighter and stronger. Build a lightweight wing structure that is 12 inches long and can hold up a cup of marbles.

      Go to Curiosity Machine
      Design a Robotic Arm

      Design a Robotic Arm

      Look, no hands! In this challenge, you’ll design a robotic arm that can move a marble, a straw, and a washer into a cup all by itself.

      Go to Curiosity Machine
      Build a Helicopter

      Build a Helicopter

      Boeing's V-22 Osprey takes off like a helicopter and converts into an airplane during flight! Learn how to make a helicopter take off by turning stored potential energy into kinetic energy.

      Go to Curiosity Machine
      Build a Soundmaker

      Build a Soundmaker

      Boeing Waveriders fly faster than the speed of sound by riding on shock waves. Learn how waves work and build a machine that makes sound waves by vibrating itself and the air around it.

      Go to Curiosity Machine
      Hack a Box

      Hack a Box

      Airplanes use computer networks to send and receive information, so it's important these are secure. Build a box that only you know how to open and will give an alert if hackers try to open it.

      Go to Curiosity Machine

      Videos and Interactive Activities

      The Documentary Group collaborated with WGBH to produce a collection of digital resources that bring to life science of flight, aviation history, and profiles of aerospace careers. This special collection is available on PBS LearningMedia, which offers PreK- 12 classrooms a flexible way to integrate media into daily instruction.

      SEE ALL CONTENT ON PBS LEARNINGMEDIA

      Lesson Plans

      The Teaching Channel and Boeing engineers collaborated with educators to create a series of science units for elementary and middle school students. The ten units they developed integrate design thinking and problem-based learning into lessons inspired by Boeing science and engineering innovation.

      SEE THE FULL MODULES AT TEACHINGCHANNEL.ORG

      Mission to Mars

      Mission to Mars

      Grade 4-5

      Students study the stages of interplanetary travel, identify tasks for a manned flight to Mars, and simulate a rocket launch from Earth to the Red Planet.

      Go to Teaching Channel
      Bio Suits

      Bio Suits

      Grade 7-8

      How do we survive in dangerous places? Students design a suit that balances biological constraints, outside conditions, and material limitations.

      Go to Teaching Channel
      Quieter Cabin

      Quieter Cabin

      Grade 4-6

      After learning about the generation and propagation of sound waves, students attempt to develop a quieter airplane cabin by modeling a device that helps dampen exterior noises.

      Go to Teaching Channel
      CubeSats

      CubeSats

      Grade 5-6

      To understand how satellites function, students create a proposal for a mock CubeSat mission for NASA. Along the way, they also learn principles of force and motion in space.

      Go to Teaching Channel
      Spy Gliders

      Spy Gliders

      Grade 7-8

      In the process of creating a camera-carrying glider, students learn the engineering challenges associated with the deployment, design, and flight of autonomous aerial systems.

      Go to Teaching Channel
      Alternative Energy

      Alternative Energy

      Grade 4-5

      With a focus on wind power, this unit showcases how motors, generators, and other components work together in complex devices.

      Go to Teaching Channel
      Polymers for the Planet

      Polymers for the Planet

      Grade 6-7

      This unit revisits concepts such as mass, volume, density and more, introducing students to polymeric materials through hands-on activities to create biopolymer prototypes.

      Go to Teaching Channel
      Soft Landing

      Soft Landing

      Grade 5-6

      Applying concepts like gravity, force, and shock, students devise ways to protect an astronaut during landing by creating models, testing their work, and recording data.

      Go to Teaching Channel

      Traveling Exhibition

      People interacting with Above and Beyond

      Above and Beyond is an interactive, hands-on exhibition for kids that explores the wonder of flight and the marvels of aerospace innovation, design and technology.

      Bring the power of innovation into your classroom with the Above and Beyond Teacher’s Guides. These printable resources include lesson plans, a field-trip planner, activities, games, and more.

      SEE EXHIBITION GUIDE

      VISIT THE ABOVE & BEYOND SITE

      手机看片自拍,自拍日韩